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Disruptor & Disintegrator

Started by matlu, May 29, 2005, 11:42:32 PM

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flamingdragon

I think mind control needs to have better probability of working.

It has failed the last 20 times i have used it.  :P
Adun Toridas, Executor.


SiR gUt

RESISTANCE!! thats what, hypno, virus, disten, disrupt, electro are all based on so lets just leave it that way.
THE GUEST IS  HAVING HIS PERIOD!!! AHAHAHAHAHAHA 

THE MIAMI HEAT HAD THE WORST FREE THROW SHOOTING PERCENTAGE IN FINALS HISTORY 37% AHAHAHAHAHAHAHAH AND DALLAS MAVERICKS IS GOING TO SWEEP THE MIAMI HEAT AHAHAHAHA

TheMcCool

Yeah, Resistance was for electropulse, virus, disrupter, disentegrator, and mind control. Electropulse and Virus weren't actually 100%, just very very hard to resist.

In the original cyberwars, disintegrator did have a good chance(maybe 50%?) of killing mechs, spiders, etc, and fully upgraded commanders too. Disrupter was weaker, but still had a good chance of killing a non upgraded commander or a slime beast or a mining droid or something.

They were not too strong. They added strategy to the game. Good players always sent out weak creatures in front, to block for the good creatures. And various other tactics come into play. Dunno if this is already implemented, but the disrupter and disintegrator did have ranges, and had to be aimed by the commander. Disintegrater was range 4 and disrupter was range 6 I believe. So that gives stuff like force fields and beacons more use, for blocking.
ZZ, to me you're nothing but one incredibly smokin' hott, built up, knowledgable hunk of man. And yes, I hope you put this in your sig too.
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(Please Copy and Paste This In Your Profile Wink) <<i dont see the point.  Huh

zozefup

Sorry,  my post sucked so I deleted it.  What I meant was one person said something like "It would suck to beam a good monster only to have it disintegrated."  Thats why I ask if as a whole, are we wanting it stronger or weaker.  I think It should be stronger, but I didn't want it so strong that it would have a 90% chance to kill a commander.

I think a commanders resistance should be raised, and Disruptor & Disintegrator's strength should be raised.

zzboots

Quote from: zozefup on June 19, 2005, 01:19:20 PM
Sorry,  my post sucked so I deleted it.  What I meant was one person said something like "It would suck to beam a good monster only to have it disintegrated."  Thats why I ask if as a whole, are we wanting it stronger or weaker.  I think It should be stronger, but I didn't want it so strong that it would have a 90% chance to kill a commander.

I think a commanders resistance should be raised, and Disruptor & Disintegrator's strength should be raised.
Commander's resistance is already 7, isn't it? That's relatively high.
It is impossible to defeat an ignorant man in argument.
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cDigital

#20
After evaluating the +20% res bonus I still find that they tend to be somewhat ineffective percentage wise. 

matlu

Quote from: cDigital on July 11, 2005, 01:37:25 PM
After evaluating the +20% res bonus I still find that they tend to be somewhat ineffective percentage wise. 
Depends on what do you target. I can imagine that it is still very inefective on "heavy" monsters, because thay have either very big resistance, or defence. Both matters. Don't know, maybe I could increase resistance "bonus" (or "handicap" if you wish to call it this way), ok maybe increase strength of these attacks (which is currently 4 and 7)

anima

Quote from: matlu on July 11, 2005, 01:52:57 PM
Don't know, maybe I could increase resistance "bonus" (or "handicap" if you wish to call it this way), ok maybe increase strength of these attacks (which is currently 4 and 7)

I think this is a good idea. Disintergrator has to be a feared action in cyber battles. Its the only real hope you can have when faced with a mech or queen (especially when you have little else). I think the chance of destroying queen and mech should be at least 50%.

Dodger

But if it has 50% chance of killing a mech or queen, that makes it way to easy to kill a commander with it.

The_Gu3st

Hmm matlu, can you tell me the exact strengths of both Disintegrator and Disrupter?


Dodger

Quote from: matlu on July 11, 2005, 01:52:57 PM
ok maybe increase strength of these attacks (which is currently 4 and 7)

The_Gu3st

That's why I was confused. He said that maybe he would increase it and I don't know if he did or not.

Could you clarify for us what the current strengths of disrupter and disintegrator are now, Matlu?

The_Gu3st

*bump, again.

Can you please answer my question matlu?

Blitz

MVP zzboots fanclub